<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Options Framework on Chen Kai Blog</title><link>https://www.chenk.top/en/tags/options-framework/</link><description>Recent content in Options Framework on Chen Kai Blog</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sat, 20 Sep 2025 09:00:00 +0000</lastBuildDate><atom:link href="https://www.chenk.top/en/tags/options-framework/index.xml" rel="self" type="application/rss+xml"/><item><title>Reinforcement Learning (11): Hierarchical RL and Meta-Learning</title><link>https://www.chenk.top/en/reinforcement-learning/11-hierarchical-and-meta-rl/</link><pubDate>Sat, 20 Sep 2025 09:00:00 +0000</pubDate><guid>https://www.chenk.top/en/reinforcement-learning/11-hierarchical-and-meta-rl/</guid><description>&lt;p>Standard RL treats every problem as a flat sequence of atomic decisions: observe state, pick an action, receive a reward, repeat. That works when the horizon is short and rewards are dense, but it breaks down on the kind of tasks humans solve effortlessly. &amp;ldquo;Make breakfast&amp;rdquo; is not one decision; it is a tree of subtasks &amp;mdash; &lt;em>brew coffee&lt;/em>, &lt;em>fry eggs&lt;/em>, &lt;em>toast bread&lt;/em>, &lt;em>plate it up&lt;/em> &amp;mdash; each of which is itself a small policy. &lt;strong>Hierarchical RL (HRL)&lt;/strong> lets agents reason and act at multiple timescales by treating macro-actions as first-class citizens.&lt;/p></description></item></channel></rss>