<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Technical Design on Chen Kai Blog</title><link>https://www.chenk.top/zh/categories/technical-design/</link><description>Recent content in Technical Design on Chen Kai Blog</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Sat, 31 Aug 2024 09:00:00 +0000</lastBuildDate><atom:link href="https://www.chenk.top/zh/categories/technical-design/index.xml" rel="self" type="application/rss+xml"/><item><title>网球场景计算机视觉系统设计：从论文调研到工业实现</title><link>https://www.chenk.top/zh/standalone/%E7%BD%91%E7%90%83%E5%9C%BA%E6%99%AF%E8%AE%A1%E7%AE%97%E6%9C%BA%E8%A7%86%E8%A7%89%E7%B3%BB%E7%BB%9F%E8%AE%BE%E8%AE%A1%E6%96%B9%E6%A1%88/</link><pubDate>Sat, 31 Aug 2024 09:00:00 +0000</pubDate><guid>https://www.chenk.top/zh/standalone/%E7%BD%91%E7%90%83%E5%9C%BA%E6%99%AF%E8%AE%A1%E7%AE%97%E6%9C%BA%E8%A7%86%E8%A7%89%E7%B3%BB%E7%BB%9F%E8%AE%BE%E8%AE%A1%E6%96%B9%E6%A1%88/</guid><description>&lt;p>将一颗直径 6.7 cm、时速 200+ km/h 的网球，通过 8 路 4K 摄像头实时重建为毫米级三维轨迹，并同步识别球员动作——这涉及小物体检测、多视角几何、卡尔曼滤波、物理建模和姿态估计等多个技术环节。本文按工业落地顺序，逐一解析每个子问题：界定难点、论文调研选型、提供可运行代码、讨论性能预算与部署架构。&lt;/p></description></item></channel></rss>